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The Game of Life
Posted inalgorithm p5.js

The Game of Life

Posted by By lukegarrigan
The Game of Life or cellular automaton was developed by John Horton Conway in 1970 with…
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What is Breadth-First Search (BFS)
Posted inalgorithm p5.js

What is Breadth-First Search (BFS)

Posted by By lukegarrigan
Introduction In computer science, a search algorithm is a series of steps that can be…
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What Is Simulated Annealing?
Posted inalgorithm

What Is Simulated Annealing?

Posted by By lukegarrigan
Today I've been playing around with simulated annealing, which is just a probabilistic technique for…
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How To Code Snake ?
Posted ingame-dev game-evolution

How To Code Snake ?

Posted by By lukegarrigan
Nokia's snake was launched in 1997 with the Nokia 6110, the catalyst for mobile gaming!…
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Create Fake Data Easily Using JavaScript
Posted injs

Create Fake Data Easily Using JavaScript

Posted by By lukegarrigan
Ever need to populate a table or generate some data to see what your GUI…
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SpaceX Rockets Learn To Land ? (JavaScript)
Posted inai simulation

SpaceX Rockets Learn To Land ? (JavaScript)

Posted by By lukegarrigan
This week I decided to make a video in the same theme as my blog…
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Fast prototyping without worrying about the backend
Posted injs

Fast prototyping without worrying about the backend

Posted by By lukegarrigan
This week I had a small project I wanted to prototype with an even smaller…
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Neural Network Learns to Drive
Posted inai algorithm game-dev p5.js

Neural Network Learns to Drive

Posted by By lukegarrigan
This week I've been playing around with neural networks, or more specifically neuroevolution of augmenting…
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Genetic algorihtm
Posted inalgorithm p5.js simulation

Genetic Algorithms In JavaScript

Posted by By lukegarrigan
This week I've been having a play around with genetic algorithms and had a tonne…
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The Flocking Algorithm
Posted inp5.js simulation

The Flocking Algorithm

Posted by By lukegarrigan
This week I thought I'd have a bit of a play with creating a simulation…
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